Interactive Learning Floor
Add an interactive learning floor to your portfolio – no in-house software development required. Children learn through full-body movement on a projected surface: nature, maths, logic and teamwork games designed for kindergartens and primary schools. We provide ready-to-deploy educational software, technical support and marketing assets.
Projected floor
Games displayed on the floor surface
Body motion control
Walk, jump, run — the floor reacts
Educational content
Maths, nature, logic and teamwork
140+ games & exercises
Preschool & early school age
Where it works and who it is for
We deliver interactive software and ready-to-deploy educational collections. You integrate the hardware, install the system on site and sell the complete solution to schools and kindergartens.
Deployment Location
Kindergartens, primary school classrooms and common rooms, daycare centres, libraries, after-school clubs, therapeutic centres, community centres.
Target User Group
Children aged 3–10. Ideal for preschool groups and early primary school classes. Teachers, carers and therapists use the floor during organised activities and free play.
Use Scenarios
Supplementing educational activities with interactive content, free-play time, remedial and compensatory classes, motor skills development, group integration exercises, thematic lessons.
Interaction Method
Body motion: children walk, jump, run and touch the projected surface. The camera detects movement and the games react in real time.
Interaction Surface
Floor with projected image. Standard interactive floor setup with projector and camera mounted above.
Learning through movement and play
Children do not sit in front of a screen. They move, cooperate and solve challenges with their whole body — which activates several senses at once and makes learning stick.
Games run in three modes: teamwork, pairs and individual play.
Sight
Graphics projected on the floor
Hearing
Sounds and audio feedback
Mind
Riddles and challenges
Body
Running, jumping, stepping
What children develop
Applications included in the collections are designed in line with early education curricula.
- Gross motor skills
- Cognitive development
- Social skills
- Mathematical thinking
- Memory & concentration
- Creativity & imagination
- Spatial awareness
- Logical thinking
- Visual perception
- Emotional development
Educational content built for the floor
The integrator packs include themed collections of interactive games and exercises covering nature, seasons, mathematics, logic and team play — all designed for preschool and early school education.
Four Seasons
Over 100 interactive games and activities themed around spring, summer, autumn and winter. Puzzles, memory games, races, colouring books, riddles, sorting and counting — children explore nature while moving on the floor.
- 105 games and activities
- Ages 3+, preschool focus
- Ready playlists for each season
- Core Curriculum aligned
Little Maths Heroes
22 interactive applications with over 530 exercises covering numbers, shapes, counting, addition, subtraction, multiplication and telling the time. Children move on selected elements or use a ball to solve maths tasks.
- 22 apps, 531 exercises
- Ages 5–10
- Ideal for remedial classes
- PDF teacher’s guide included
Shapesters
16 interactive logic games with four colourful shape-monsters. Children play in groups of up to four — competing or cooperating in fast one-minute rounds. Each monster has its favourite shape and colour to feed on.
- 16 team games
- Up to 4 players at once
- Competition and cooperation modes
- All ages, easy rules
What's included?
Motioncube Player
Software for configuring and running interactive projections. Supports body motion detection and IR pen interaction.
140+ games & exercises
Themed collections covering nature, seasons, maths, logic and team games — all responding to body movement on the floor.
Demo License
For internal demos and client presentations.
White-label option
Add your brand to the software interface.
Teacher’s resources
PDF application guides, class scenarios and ready-made playlists for each season and topic.
Technical & marketing support
Technical documentation, direct contact with the Motioncube support team, and starter marketing assets.
How to build an interactive learning floor
Mount a projector and camera above the floor, connect them to a mini PC running Motioncube Player, and the system calibrates automatically for body motion detection. No complex setup — teachers can start using it on day one.
Projector + Camera + Mini PC → Floor surface → Children interact through body movement
Mount hardware
Install the projector and camera above the floor area using a ceiling or wall mount.
Connect & install
Connect both devices to a mini PC. Install Motioncube Player and activate the applications.
Calibrate
Motioncube Player auto-calibrates the projection area for precise motion detection on the floor.
Play & learn
Launch the educational collections. Children step on the floor and the games respond to their movement instantly.
Step-by-step setup
Motioncube Player (Beam) · Orbbec Astra 2 depth sensor · projector · two tripods
LiDAR sensor · detection zone · calibration to the projected image · latency tuning · sample app test
Technical specification
What you need to source and how to install it — hardware, mounting conditions and licensing.
| Projector | Short-throw or ultra-short-throw projector. Resolution 1280×800 or higher. Brightness 3500–4000 lm depending on ambient light. |
| Camera | 3D camera (e.g. Orbbec Astra 2) for body motion detection. Mounted above the floor projection area. |
| Computer | Windows 11, Intel i3, 8 GB RAM, SSD 256 GB. No network connection required for gameplay. |
| Mounting system | Ceiling or wall mount for projector and camera above the floor area. |
| IR pen (optional) | For teachers to launch and navigate apps from the floor surface. Not required for gameplay. |
| Software version | Motioncube Player 2.7.4 or newer. |
| Mounting scheme | Projector and camera are mounted above the floor area (ceiling or wall bracket) and connected to the mini PC. |
| Mounting height | Minimum 2.5 m (8 ft) above the floor for the projector. Depends on throw ratio and desired projection size. |
| Usage conditions | Flat, light-coloured floor surface. Reduced ambient light recommended for best image quality. Ensure the area is clear of obstacles for safe movement. |
| Projection size | Typically 2×1.5 m to 3×2 m depending on projector and mounting height. |
| Safety | The floor surface should be non-slip. Children play under supervision of a teacher or carer. Games are designed for safe, age-appropriate movement. |
| License type | Single-station, perpetual. |
| Single installations | Are you delivering a single project and need a license for one installation? Simply purchase the required collections directly from the Motioncube Store at full price. |
| Multiple deployments | Are you planning multiple deployments and need licenses for several installations? Take advantage of our integrator offer. After ordering the first five licenses, you will receive an additional presentation license free of charge, intended for use on a demo or showroom setup. |
| Additional revenue | Commission from the sale of additional content. Offer your clients extra Motioncube applications, which you can settle with us at a discounted price compared to the store price. More details are available in the integrator cooperation terms. |
Choose the right option for your project
Building a single installation? Buy individual collections from our store. Planning repeatable deployments? Choose an Integrator Pack with volume pricing and ready‑to‑deploy bundles — pick the one that matches your target age group.
Single installation
Purchase individual educational collections from our store — ideal for one-off projects or custom setups.
- Buy exactly what you need
- Retail pricing, no minimum order
- Perpetual licence per workstation
- Motioncube Player included free
- Combine collections freely
EDU Floor - Standard
A variety of movement games for young children, covering topics such as nature, ecology, sports, coding, logic and maths...
Hardware not included — source your own or work with a partner for turnkey installation.
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