for self-integration

Interactive Learning Floor

Add an interactive learning floor to your portfolio – no in-house software development required. Children learn through full-body movement on a projected surface: nature, maths, logic and teamwork games designed for kindergartens and primary schools. We provide ready-to-deploy educational software, technical support and marketing assets.

Interactive Learning Floor — educational movement games for children on a projected surface
Projected floor

Games displayed on the floor surface

Body motion control

Walk, jump, run — the floor reacts

Educational content

Maths, nature, logic and teamwork

140+ games & exercises

Preschool & early school age

Children interacting with games projected on the floor by a ceiling-mounted projector

Where it works and who it is for

We deliver interactive software and ready-to-deploy educational collections. You integrate the hardware, install the system on site and sell the complete solution to schools and kindergartens.

Deployment Location

Kindergartens, primary school classrooms and common rooms, daycare centres, libraries, after-school clubs, therapeutic centres, community centres.

Target User Group

Children aged 3–10. Ideal for preschool groups and early primary school classes. Teachers, carers and therapists use the floor during organised activities and free play.

Use Scenarios

Supplementing educational activities with interactive content, free-play time, remedial and compensatory classes, motor skills development, group integration exercises, thematic lessons.

Interaction Method

Body motion: children walk, jump, run and touch the projected surface. The camera detects movement and the games react in real time.

Interaction Surface

Floor with projected image. Standard interactive floor setup with projector and camera mounted above.

Learning through movement and play

Children do not sit in front of a screen. They move, cooperate and solve challenges with their whole body — which activates several senses at once and makes learning stick.

Games run in three modes: teamwork, pairs and individual play.

A teacher running a group activity for children on the interactive floor
A teacher running a group activity — the whole class takes part at once.

Sight

Graphics projected on the floor

Hearing

Sounds and audio feedback

Mind

Riddles and challenges

Body

Running, jumping, stepping

What children develop

Applications included in the collections are designed in line with early education curricula.

  • Gross motor skills
  • Cognitive development
  • Social skills
  • Mathematical thinking
  • Memory & concentration
  • Creativity & imagination
  • Spatial awareness
  • Logical thinking
  • Visual perception
  • Emotional development

What's included?

Interactive software

Motioncube Player

Software for configuring and running interactive projections. Supports body motion detection and IR pen interaction.

Educational app collections

140+ games & exercises

Themed collections covering nature, seasons, maths, logic and team games — all responding to body movement on the floor.

Licensing

Demo License

For internal demos and client presentations.

Branding

White-label option

Add your brand to the software interface.

For teachers

Teacher’s resources

PDF application guides, class scenarios and ready-made playlists for each season and topic.

Partnership

Technical & marketing support

Technical documentation, direct contact with the Motioncube support team, and starter marketing assets.

How to build an interactive learning floor

Mount a projector and camera above the floor, connect them to a mini PC running Motioncube Player, and the system calibrates automatically for body motion detection. No complex setup — teachers can start using it on day one.

Projector + Camera + Mini PC → Floor surface → Children interact through body movement

Projector + Camera + Mini PC → Floor surface → Children interact through body movement

1
Mount hardware

Install the projector and camera above the floor area using a ceiling or wall mount.

2
Connect & install

Connect both devices to a mini PC. Install Motioncube Player and activate the applications.

3
Calibrate

Motioncube Player auto-calibrates the projection area for precise motion detection on the floor.

4
Play & learn

Launch the educational collections. Children step on the floor and the games respond to their movement instantly.

Step-by-step setup

Motioncube Player (Beam) · Orbbec Astra 2 depth sensor · projector · two tripods

LiDAR sensor · detection zone · calibration to the projected image · latency tuning · sample app test

See it in use

Real installations in kindergartens and primary schools. Click any photo to enlarge.

Technical specification

What you need to source and how to install it — hardware, mounting conditions and licensing.

Projector Short-throw or ultra-short-throw projector. Resolution 1280×800 or higher. Brightness 3500–4000 lm depending on ambient light.
Camera 3D camera (e.g. Orbbec Astra 2) for body motion detection. Mounted above the floor projection area.
Computer Windows 11, Intel i3, 8 GB RAM, SSD 256 GB. No network connection required for gameplay.
Mounting system Ceiling or wall mount for projector and camera above the floor area.
IR pen (optional) For teachers to launch and navigate apps from the floor surface. Not required for gameplay.
Software version Motioncube Player 2.7.4 or newer.
Mounting scheme Projector and camera are mounted above the floor area (ceiling or wall bracket) and connected to the mini PC.
Mounting height Minimum 2.5 m (8 ft) above the floor for the projector. Depends on throw ratio and desired projection size.
Usage conditions Flat, light-coloured floor surface. Reduced ambient light recommended for best image quality. Ensure the area is clear of obstacles for safe movement.
Projection size Typically 2×1.5 m to 3×2 m depending on projector and mounting height.
Safety The floor surface should be non-slip. Children play under supervision of a teacher or carer. Games are designed for safe, age-appropriate movement.
License type Single-station, perpetual.
Single installations Are you delivering a single project and need a license for one installation? Simply purchase the required collections directly from the Motioncube Store at full price.
Multiple deployments Are you planning multiple deployments and need licenses for several installations? Take advantage of our integrator offer. After ordering the first five licenses, you will receive an additional presentation license free of charge, intended for use on a demo or showroom setup.
Additional revenue Commission from the sale of additional content. Offer your clients extra Motioncube applications, which you can settle with us at a discounted price compared to the store price. More details are available in the integrator cooperation terms.

Choose the right option for your project

Building a single installation? Buy individual collections from our store. Planning repeatable deployments? Choose an Integrator Pack with volume pricing and ready‑to‑deploy bundles — pick the one that matches your target age group.

Single installation

Purchase individual educational collections from our store — ideal for one-off projects or custom setups.

  • Buy exactly what you need
  • Retail pricing, no minimum order
  • Perpetual licence per workstation
  • Motioncube Player included free
  • Combine collections freely
Preschool
EDU Floor - One

Movement-based learning and play for the youngest children. A consistent collection of games for each season.

What's included 105 items

App collections (1)

Four Seasons (105)

Pricing (net)

€450.00 – €699.99
Recommended
EDU Floor - Standard

A variety of movement games for young children, covering topics such as nature, ecology, sports, coding, logic and maths...

What's included 118 items

App collections (5)

Eco Friends (10)
For fun (28)
Little Maths Heroes (22)
Little Steps (42)
Luminous Planet In Trouble (16)

Pricing (net)

€525.00 – €874.99

Hardware not included — source your own or work with a partner for turnkey installation.